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Game 1 (aka Game Programming & Design)

PREREQUISITEOn-Level Math & Basic Computer Skills

SUMMARY: Students will be provided the opportunity to design, problem-solve, program, and create a prototype video game. This course will emphasize the use of texturing, 3d modeling, dynamics, level design, basic programming language and skills that are essential to developing a video game. Topics covered are math, physics, design, and computer programming. 

TOPICS(Not in lesson order):

  • Basics of the Unity game engine

  • Creating your own Game Assets (2d and 3d)

  • Lighting basics

  • Intro to C# coding

    • Math​

    • Physics

  • Career Opportunities

  • Copyright laws

CAREER OPPORTUNITIES

  • Programmer

  • Digital/Game Artist

  • Texture Artist

  • Level Designer

  • Animator*

  • VFX Artist*

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Game1 Syllabus  2020

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Lessons

Intro to windows 10

Photoshop

Blender

Unity

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